I create many items for free to the community! However, I do also have a TPT store, so if you feel inclined, any purchases help offset the costs associated with keeping the resources coming. Also, feel free to just make a small donation via Paypal! Thank you for any help!
Gamification of learning can be a powerful motivator for students of all ages. It's enjoyable for teachers too, and easy to implement right away! It borrows the mechanics that make video games so addictive and fun (collecting items, gaining status, exploring, achieving mini-goals, etc). It's often confused with game-based learning, which is content learned by playing actual video game software or the average P.E. activity. Gamification is different in that it basically turns subject material into a real life video game experience. This creates maximum engagement for students! The webinar to the right is one I presented for #PhysEdSummit2017, and will teach you how to add this powerful tool to your teaching tool belt. I guarantee that this information will change your teaching experience.
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Gamification Samples (check my Games/Activities page for more):
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